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The Afterlife - A Cyberpunk 2077 Fan Environment

I've spent the last several months working on this adaptation of the Afterlife, one of the primary locations in CD Projekt Red's "Cyberpunk 2077." I wanted to try and create a blend of the original concept art by Michal Lisowski and the in-game location.
https://www.artstation.com/artwork/lxlOEe
With the exception of the assets called out below, the cardboard boxes, graffiti, and a couple tileable textures (credit to Quixel Megascans), all things pictured were created by me so that I could have control over the final look and also fully grasp the pipeline process. This was a massive learning opportunity for me, and the time spent was worth the effort and many hours spent across the different toolsets.
I received so much additional critique that helped push this so much further from Avery Byers, Sharmista Sharma, and Ryan Bown. Their insight and experience was pivotal in pushing the level of this piece.
The posters seen in-engine are from in-game posters, used with permission from Anna Podedworna. https://www.artstation.com/artwork/nYB6m4
Several in-engine screens came from Valency Graphics (https://www.valencygraphics.com/cyberpunk-2077)

Tileable texture I made for the high-tech wall tiles that feature particularly throughout the booths.

Process gif!

Process gif!